HAARFTE/Assets/DemoGame/GameScript/Hotfix/Helper/HighLightHelper.cs

23 lines
583 B
C#

using HighlightPlus;
using Unity.VisualScripting;
using UnityEngine;
namespace ZC
{
public static class HighLightHelper
{
public static void OpenHighlight(this GameObject self)
{
HighlightEffect effect;
effect = self.GetOrAddComponent<HighlightEffect>();
effect.highlighted = true;
}
public static void CloseHighlight(this GameObject self)
{
HighlightEffect effect;
effect = self.GetComponent<HighlightEffect>();
effect.highlighted = false;
}
}
}