HAARFTE/Assets/DemoGame/GameScript/Loader/GlobalData.cs

20 lines
358 B
C#

using System;
namespace Unity.Loader
{
public class GlobalData
{
private DateTime _startTime;
private DateTime _endTime;
private TimeSpan _runTime => System.DateTime.Now - _startTime;
public string runTimeStr => $"{_runTime:c}";
private int _score;
public int score => _score;
}
}