HAARFTE/Assets/DemoGame/GameScript/Loader/Event/Args/GameInitFinishEventArgs.cs

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namespace ZC
{
/// <summary>
/// game初始化完成资源、ui等初始化完成
/// </summary>
public class GameInitFinishEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(GameInitFinishEventArgs).GetHashCode();
public override int Id => EventId;
public GameInitType gameInitType { get; }
public GameInitFinishEventArgs(GameInitType gameInitType)
{
this.gameInitType = gameInitType;
}
}
public enum GameInitType
{
None = 0,
Game_ZKMY,
}
}