HAARFTE/Assets/DemoGame/GameScript/Hotfix/Other/LookAtTran.cs

16 lines
301 B
C#

using System;
using UnityEngine;
namespace ZC
{
public class LookAtTran : MonoBehaviour
{
[SerializeField] Transform target;
private void Update()
{
transform.LookAt(target);
transform.localEulerAngles += Vector3.up * 180;
}
}
}