HAARFTE/Assets/DemoGame/GameScript/Hotfix/Data/QuestionBankData.cs

31 lines
684 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace ZC
{
[System.Serializable]
public class QuestionBankData : ScriptableObject
{
public string questionName;
public List<AnswerData> AnswerDatas = new List<AnswerData>();
}
[System.Serializable]
public class AnswerData
{
public int index;
public string title;
public List<OptionData> options = new List<OptionData>();
public string trueOption;
public string analyze;
}
[System.Serializable]
public class OptionData
{
public string content;
public bool isTrue;
// public string analyze;
}
}