31 lines
684 B
C#
31 lines
684 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace ZC
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{
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[System.Serializable]
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public class QuestionBankData : ScriptableObject
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{
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public string questionName;
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public List<AnswerData> AnswerDatas = new List<AnswerData>();
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}
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[System.Serializable]
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public class AnswerData
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{
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public int index;
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public string title;
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public List<OptionData> options = new List<OptionData>();
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public string trueOption;
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public string analyze;
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}
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[System.Serializable]
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public class OptionData
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{
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public string content;
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public bool isTrue;
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// public string analyze;
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}
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} |