using System.Collections.Generic; using UnityEngine; namespace ZC { [System.Serializable] public class QuestionBankData : ScriptableObject { public string questionName; public List AnswerDatas = new List(); } [System.Serializable] public class AnswerData { public int index; // 题号 public string title; // 题目 public List options = new List(); // 选项 public string trueOption; // 正确选项 public string analyze; // 解析 } [System.Serializable] public class OptionData { public string content; public bool isTrue; // public string analyze; } }