using System.Collections.Generic; using UnityEngine; namespace ZC { [System.Serializable] public class QuestionBankData : ScriptableObject { public string questionName; public List AnswerDatas = new List(); } [System.Serializable] public class AnswerData { public int index; public string title; public List options = new List(); public string trueOption; public string analyze; } [System.Serializable] public class OptionData { public string content; public bool isTrue; // public string analyze; } }