diff --git a/Assets/ChangeScene.cs b/Assets/ChangeScene.cs new file mode 100644 index 0000000..0438722 --- /dev/null +++ b/Assets/ChangeScene.cs @@ -0,0 +1,25 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; +using UnityEngine.UI; + +public class ChangeScene : MonoBehaviour +{ + public string sceneName; + + // Start is called before the first frame update + void Start() + { + GetComponent