HAARFTE/Assets/DemoGame/GameRes/ExcelTemplate.txt

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using UnityEngine;
using System.Collections.Generic;
[System.Serializable]
public class #CLASSNAME#
{
#CONSTCONTENT#
}
[System.Serializable]
public class #CLASSNAME#s
{
public List<#CLASSNAME#> #LISTNAME# = new List<#CLASSNAME#>();
}