HAARFTE/Assets/DemoGame/GameScript/Hotfix/FloorBase/GameObjectFactory.cs

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2024-10-24 16:16:57 +08:00
using System.Collections.Generic;
using UnityEngine;
namespace ZC
{
public static class GameObjectFactory
{
// public static T Create<T>(GameObject go = null) where T : GameObjectBase
// {
// var t = new T();
// var id = t.GetHashCode();
//
// t.OnInit();
// ZCGame.ObjectManager.Add(t);
// return t;
// }
}
}