23 lines
588 B
C#
23 lines
588 B
C#
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namespace ZGame
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{
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/// <summary>
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/// game初始化完成(资源、ui等初始化完成)
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/// </summary>
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public class GameInitFinishEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(GameInitFinishEventArgs).GetHashCode();
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public override int Id => EventId;
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public GameInitType gameInitType { get; }
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public GameInitFinishEventArgs(GameInitType gameInitType)
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{
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this.gameInitType = gameInitType;
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}
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}
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public enum GameInitType
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{
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None = 0,
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Game_ZKMY,
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}
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}
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