HAARFTE/Assets/DemoGame/GameScript/Hotfix/UI/Logic/TaskListUI.cs

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using System;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace ZC
{
[UIType(UIType.TaskListUI)]
public class TaskListUI : UIBase
{
private Toggle tog_Item;
private TaskListDatas ListDatas;
public override void Init()
{
base.Init();
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this.tog_Item = GetValue<Toggle>("tog_Item");
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// TODO:
// ListDatas = ZCGame
for (var i = 0; i < ListDatas.ChildData.Count; i++)
{
}
}
}
}