23 lines
637 B
C#
23 lines
637 B
C#
using HK;
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using UnityEngine;
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using ZGame;
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namespace Runtime
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{
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public class Product2GenStickerEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(Product2GenStickerEventArgs).GetHashCode();
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public override int Id => EventId;
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public ThemeScriptableObject currentTheme;
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public Sprite sprite;
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public Color color { get; }
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public Product2GenStickerEventArgs(ThemeScriptableObject currentTheme, Sprite sprite, Color color)
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{
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this.currentTheme = currentTheme;
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this.sprite = sprite;
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this.color = color;
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}
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}
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} |