Framwork/Assets/Scripts/Runtime/Test.cs

22 lines
425 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using HK;
using UnityEngine;
public class Test : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
PlayerPersistent.SetString("wc",DateTime.Now.ToString("d"));
Debug.Log(PlayerPersistent.GetString("wc"));
}
// Update is called once per frame
void Update()
{
}
}