Framwork/Assets/Scripts/Runtime/UI/Item/UpMenuItem.cs

81 lines
2.2 KiB
C#

using System;
using UnityEngine.UI;
using TMPro;
using UnityEngine;
namespace HK
{
public class UpMenuItem : UIItemBase
{
[SerializeField] private Button btnHome;
[SerializeField] private Button btnReturn;
[SerializeField] private Button btnShoppingCart;
[SerializeField] private TMP_Dropdown droChooseLanguage;
public Action OnClickHome;
public Action OnClickReturn;
public Action OnClickShoppingCart;
public override void OnInit()
{
base.OnInit();
#region AutoGen_Init
btnHome = GetValue<Button>("btnHome");
btnReturn = GetValue<Button>("btnReturn");
btnShoppingCart = GetValue<Button>("btnShoppingCart");
droChooseLanguage = GetValue<TMP_Dropdown>("droChooseLanguage");
btnHome.onClick.AddListener(OnClickbtnHome);
btnReturn.onClick.AddListener(OnClickbtnReturn);
btnShoppingCart.onClick.AddListener(OnClickbtnShoppingCart);
droChooseLanguage.onValueChanged.AddListener(OnValueChangeddroChooseLanguage);
#endregion
}
#region AutoGen_Method
private void OnClickbtnHome()
{
OnClickHome?.Invoke();
}
private void OnClickbtnReturn()
{
OnClickReturn?.Invoke();
}
private void OnClickbtnShoppingCart()
{
OnClickShoppingCart?.Invoke();
}
private void OnValueChangeddroChooseLanguage(int i)
{
LanguageManager.Instance.ChangeLanguageType((LanguageManager.LanguageType)i);
}
#endregion
public override void OnDispose()
{
base.OnDispose();
#region AutoGen_Dispose
btnHome.onClick.RemoveListener(OnClickbtnHome);
btnReturn.onClick.RemoveListener(OnClickbtnReturn);
btnShoppingCart.onClick.RemoveListener(OnClickbtnShoppingCart);
droChooseLanguage.onValueChanged.RemoveListener(OnValueChangeddroChooseLanguage);
btnHome = null;
btnReturn = null;
btnShoppingCart = null;
droChooseLanguage = null;
#endregion
}
}
}