Framwork/Assets/Scripts/Runtime/UI/Item/Product5ConfirmItem.cs

44 lines
869 B
C#

using UnityEngine.UI;
using TMPro;
using UnityEngine;
namespace HK
{
public class Product5ConfirmItem : UIItemBase
{
[SerializeField] private TMP_Text txtPrice;
[SerializeField] private Button btnConfirm;
public override void OnInit()
{
base.OnInit();
#region AutoGen_Init
txtPrice = GetValue<TMP_Text>("txtPrice");
btnConfirm = GetValue<Button>("btnConfirm");
btnConfirm.onClick.AddListener(OnClickbtnConfirm);
#endregion
}
#region AutoGen_Method
private void OnClickbtnConfirm() {}
#endregion
public override void OnDispose()
{
base.OnDispose();
#region AutoGen_Dispose
btnConfirm.onClick.RemoveListener(OnClickbtnConfirm);
txtPrice = null;
btnConfirm = null;
#endregion
}
}
}