35 lines
583 B
Plaintext
35 lines
583 B
Plaintext
using UnityEngine.UI;
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using TMPro;
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using UnityEngine;
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namespace HK
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{
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public class #CLASSNAME# : #BASE#
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{
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#VARIABLEDEFINITION#
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public override void OnInit()
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{
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base.OnInit();
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#region AutoGen_Init
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#INITFIND#
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#INITADDLISTENER#
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#endregion
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}
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#region AutoGen_Method
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#METHOD#
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#endregion
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public override void OnDispose()
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{
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base.OnDispose();
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#region AutoGen_Dispose
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#DISPOSE#
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#DISPOSEISNULL#
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#endregion
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}
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}
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} |