Framwork/Assets/Scripts/Runtime/UI/EventArgs/Product2GenStickerEventArgs.cs

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2025-07-08 22:07:35 +08:00
using HK;
using UnityEngine;
using ZGame;
namespace Runtime
{
public class Product2GenStickerEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(Product2GenStickerEventArgs).GetHashCode();
public override int Id => EventId;
public ThemeScriptableObject currentTheme;
public Sprite sprite;
public Color color { get; }
public Product2GenStickerEventArgs(ThemeScriptableObject currentTheme, Sprite sprite, Color color)
{
this.currentTheme = currentTheme;
this.sprite = sprite;
this.color = color;
}
}
}