Framwork/Assets/Resources/Template/UILogicTemplate.txt

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2025-04-26 21:05:13 +08:00
using UnityEngine.UI;
using TMPro;
namespace HK
{
public class #CLASSNAME# : UIBase
{
#VARIABLEDEFINITION#
public override void OnInit()
{
base.OnInit();
#region AutoGen_Init
#INITFIND#
#INITADDLISTENER#
#endregion
}
#region AutoGen_Method
#METHOD#
#endregion
public override void OnDispose()
{
base.OnDispose();
#region AutoGen_Dispose
#DISPOSE#
#DISPOSEISNULL#
#endregion
}
}
}