Framework_YooAsset_HybridCLR/Assets/DemoGame/GameScript/Hotfix/TestZhongLi.cs

24 lines
629 B
C#

using UnityEngine;
namespace ZC
{
public class TestZhongLi
{
public void Update()
{
if (SystemInfo.supportsGyroscope)
{
var gyro = Input.gyro;
gyro.enabled = true;
Debug.Log($"{gyro.rotationRate} , {gyro.attitude}");
// Camera.main.transform.Rotate(gyro.rotationRate);
Camera.main.transform.rotation = gyro.attitude;
Debug.Log($"raw: {Input.compass.rawVector}");
}
else
{
Debug.Log("没找到?");
}
}
}
}