89 lines
2.6 KiB
C#
89 lines
2.6 KiB
C#
//------------------------------------------------------------------------------
|
||
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
|
||
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
|
||
// CSDN博客:https://blog.csdn.net/qq_40374647
|
||
// 哔哩哔哩视频:https://space.bilibili.com/94253567
|
||
// Gitee源代码仓库:https://gitee.com/RRQM_Home
|
||
// Github源代码仓库:https://github.com/RRQM
|
||
// API首页:https://touchsocket.net/
|
||
// 交流QQ群:234762506
|
||
// 感谢您的下载和使用
|
||
//------------------------------------------------------------------------------
|
||
|
||
using System.Threading;
|
||
|
||
namespace TouchSocket.Rpc
|
||
{
|
||
/// <summary>
|
||
/// Rpc调用设置
|
||
/// </summary>
|
||
public class InvokeOption : IInvokeOption
|
||
{
|
||
static InvokeOption()
|
||
{
|
||
OnlySend = new InvokeOption(millisecondsTimeout: 5000)
|
||
{
|
||
FeedbackType = FeedbackType.OnlySend
|
||
};
|
||
|
||
WaitSend = new InvokeOption(millisecondsTimeout: 5000)
|
||
{
|
||
FeedbackType = FeedbackType.WaitSend
|
||
};
|
||
|
||
WaitInvoke = new InvokeOption(millisecondsTimeout: 5000)
|
||
{
|
||
FeedbackType = FeedbackType.WaitInvoke
|
||
};
|
||
}
|
||
|
||
/// <summary>
|
||
/// 构造函数
|
||
/// </summary>
|
||
public InvokeOption()
|
||
{
|
||
}
|
||
|
||
/// <summary>
|
||
/// 构造函数
|
||
/// </summary>
|
||
/// <param name="millisecondsTimeout"></param>
|
||
public InvokeOption(int millisecondsTimeout)
|
||
{
|
||
this.Timeout = millisecondsTimeout;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 默认设置。
|
||
/// Timeout=5000ms
|
||
/// </summary>
|
||
public static InvokeOption OnlySend { get; }
|
||
|
||
/// <summary>
|
||
/// 默认设置。
|
||
/// Timeout=5000ms
|
||
/// </summary>
|
||
public static InvokeOption WaitInvoke { get; }
|
||
|
||
/// <summary>
|
||
/// 默认设置。
|
||
/// Timeout=5000 ms
|
||
/// </summary>
|
||
public static InvokeOption WaitSend { get; }
|
||
|
||
/// <summary>
|
||
/// 调用反馈
|
||
/// </summary>
|
||
public FeedbackType FeedbackType { get; set; } = FeedbackType.WaitInvoke;
|
||
|
||
/// <summary>
|
||
/// 调用超时,
|
||
/// </summary>
|
||
public int Timeout { get; set; } = 5000;
|
||
|
||
/// <summary>
|
||
/// 可以取消的调用令箭
|
||
/// </summary>
|
||
public CancellationToken Token { get; set; } = CancellationToken.None;
|
||
}
|
||
} |