Framework_YooAsset_HybridCLR/Assets/DemoGame/GameScript/Hotfix/UI/IUI.cs

19 lines
341 B
C#

using UnityEngine;
namespace ZC
{
public interface IUI
{
bool isPause { get; }
bool isActive { get; }
GameObject self { get; }
void Init();
void Open();
void Update(float dateTime);
void Close();
void Pause();
void Resume();
void Dispose();
}
}