Framework_YooAsset_HybridCLR/Assets/DemoGame/GameScript/Hotfix/Object/TestZhongLi.cs

13 lines
291 B
C#

using UnityEngine;
namespace ZC
{
public class TestZhongLi : GameObjectBase<TestZhongLi>
{
public override void OnUpdate(float dateTime, params object[] data)
{
base.OnUpdate(dateTime, data);
transform.Rotate(Vector3.up);
}
}
}