diff --git a/Assets/DemoGame/GameScript/Hotfix/Const/AssetConst.cs b/Assets/DemoGame/GameScript/Hotfix/Const/AssetConst.cs index 782b800..5d10452 100644 --- a/Assets/DemoGame/GameScript/Hotfix/Const/AssetConst.cs +++ b/Assets/DemoGame/GameScript/Hotfix/Const/AssetConst.cs @@ -3,7 +3,9 @@ public static class AssetsConst { public const string Assets_DemoGame_GameRes_AssetsConstTemplate_txt = @"Assets/DemoGame/GameRes/AssetsConstTemplate.txt"; public const string Assets_DemoGame_GameRes_AotDlls_mscorlib_dll_bytes = @"Assets/DemoGame/GameRes/AotDlls/mscorlib.dll.bytes"; +public const string Assets_DemoGame_GameRes_AotDlls_Sirenix_Utilities_dll_bytes = @"Assets/DemoGame/GameRes/AotDlls/Sirenix.Utilities.dll.bytes"; public const string Assets_DemoGame_GameRes_AotDlls_UniTask_dll_bytes = @"Assets/DemoGame/GameRes/AotDlls/UniTask.dll.bytes"; +public const string Assets_DemoGame_GameRes_AotDlls_UnityEngine_CoreModule_dll_bytes = @"Assets/DemoGame/GameRes/AotDlls/UnityEngine.CoreModule.dll.bytes"; public const string Assets_DemoGame_GameRes_AotDlls_YooAsset_dll_bytes = @"Assets/DemoGame/GameRes/AotDlls/YooAsset.dll.bytes"; public const string Assets_DemoGame_GameRes_Audio_music_background_wav = @"Assets/DemoGame/GameRes/Audio/music_background.wav"; public const string Assets_DemoGame_GameRes_Audio_sound_explosion_asteroid_wav = @"Assets/DemoGame/GameRes/Audio/sound_explosion_asteroid.wav"; @@ -15,10 +17,6 @@ public const string Assets_DemoGame_GameRes_Codes_Hotfix_dll_bytes = @"Assets/De public const string Assets_DemoGame_GameRes_Codes_Hotfix_pdb_bytes = @"Assets/DemoGame/GameRes/Codes/Hotfix.pdb.bytes"; public const string Assets_DemoGame_GameRes_Entity_Cube_prefab = @"Assets/DemoGame/GameRes/Entity/Cube.prefab"; public const string Assets_DemoGame_GameRes_Scene_Game_unity = @"Assets/DemoGame/GameRes/Scene/Game.unity"; -public const string Assets_DemoGame_GameRes_Scene_scene_battle_unity = @"Assets/DemoGame/GameRes/Scene/scene_battle.unity"; -public const string Assets_DemoGame_GameRes_Scene_scene_battleSettings_lighting = @"Assets/DemoGame/GameRes/Scene/scene_battleSettings.lighting"; -public const string Assets_DemoGame_GameRes_Scene_scene_home_unity = @"Assets/DemoGame/GameRes/Scene/scene_home.unity"; -public const string Assets_DemoGame_GameRes_Scene_scene_homeSettings_lighting = @"Assets/DemoGame/GameRes/Scene/scene_homeSettings.lighting"; public const string Assets_DemoGame_GameRes_TMPFont_huangkaihuaLawyerfont_ttf = @"Assets/DemoGame/GameRes/TMPFont/huangkaihuaLawyerfont.ttf"; public const string Assets_DemoGame_GameRes_TMPFont_huangkaihuaLawyerfont_2SDF_asset = @"Assets/DemoGame/GameRes/TMPFont/huangkaihuaLawyerfont_2SDF.asset"; public const string Assets_DemoGame_GameRes_TMPFont_QingNiaoHuaGuangJianMeiHei_ttf = @"Assets/DemoGame/GameRes/TMPFont/QingNiaoHuaGuangJianMeiHei.ttf";