Framework_YooAsset_HybridCLR/Assets/DemoGame/GameScript/Hotfix/UI/IUI.cs

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using UnityEngine;
namespace ZC
{
public interface IUI
{
bool isPause { get; }
bool isActive { get; }
GameObject self { get; }
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GameObjectBinding uiGameObjectBinding { get; }
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void OnInit();
void OnOpen();
void OnUpdate(float dateTime);
void OnClose();
void OnPause();
void OnResume();
void OnDispose();
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}
}