Frame/Assets/Scripts/Event/Args/LoadingGameSceneFinishEvent...

15 lines
396 B
C#

namespace Game
{
public class LoadingGameSceneFinishEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(LoadingGameSceneFinishEventArgs).GetHashCode();
public override int Id => EventId;
public bool IsFinish { get; }
public LoadingGameSceneFinishEventArgs(bool isFinish)
{
IsFinish = isFinish;
}
}
}