54 lines
1.1 KiB
C#
54 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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namespace Game.Data
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{
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public class S2C_EnterGameData : Response
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{
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public new EnterGameDataInfo data;
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public struct EnterGameDataInfo
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{
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public string lunId;
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public GameState state;
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public int lunSelectSeconds;
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public int lunAttackSeconds;
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public DateTime nowTime;
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public DateTime attackTime;
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public DateTime created_at;
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public List<int> attackRoom;
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public List<RoomInfo> roomInfoList;
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public List<UserInfo> outUserList;
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public struct RoomInfo
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{
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public int id;
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public string name;
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public float money;
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public List<UserInfo> userList;
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}
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public struct UserInfo
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{
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public long uid;
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public string nickname;
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}
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}
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public enum GameState
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{
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选择房间中 = 0,
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已结束,
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恐龙袭击中,
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}
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}
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} |