Frame/Assets/Scripts/Data/Response/S2C_EnterGameData.cs

54 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
namespace Game.Data
{
public class S2C_EnterGameData : Response
{
public new EnterGameDataInfo data;
public struct EnterGameDataInfo
{
public string lunId;
public GameState state;
public int lunSelectSeconds;
public int lunAttackSeconds;
public DateTime nowTime;
public DateTime attackTime;
public DateTime created_at;
public List<int> attackRoom;
public List<RoomInfo> roomInfoList;
public List<UserInfo> outUserList;
public struct RoomInfo
{
public int id;
public string name;
public float money;
public List<UserInfo> userList;
}
public struct UserInfo
{
public long uid;
public string nickname;
}
}
public enum GameState
{
= 0,
,
,
}
}
}