Frame/Assets/Editor/GenResourcePathEditor/GenNetworkDataEditor.cs

49 lines
967 B
C#

using System.Collections.Generic;
using System.IO;
using System.Text;
using Newtonsoft.Json;
using Sirenix.OdinInspector;
using Sirenix.OdinInspector.Editor;
using UnityEngine;
namespace Editor.GenResourcePathEditor
{
public class GenNetworkDataEditor : OdinEditorWindow
{
[UnityEditor.MenuItem("Tool/ZC/GenNetworkDataEditor")]
private static void OpenWindow()
{
GetWindow<GenNetworkDataEditor>().Show();
}
[Button]
void GenConfig(string name)
{
object a = 1;
string type = a.GetType().ToString();
Debug.Log(type);
}
}
public class MessageDataInfo
{
public MessageType messageType;
public MessageInfoType messageInfoType;
}
public enum MessageInfoType
{
String,
Int,
Float,
Bool,
List,
}
public enum MessageType
{
S2C,
C2S
}
}