Frame/Assets/Scripts/Process/LoadingGameSceneProcedure.cs

18 lines
460 B
C#

using Cysharp.Threading.Tasks;
namespace Game
{
class LoadingGameSceneProcedure : ProcedureBase
{
public override void OnEnter()
{
base.OnEnter();
UniTask.Create(async () =>
{
await ResourceManager.Instance.LoadSceneAsync(SceneType.Game.ToString());
EventManager.Instance.FireNow(this,new LoadingGameSceneFinishEventArgs(true));
});
}
}
}