29 lines
776 B
C#
29 lines
776 B
C#
using System.Collections.Generic;
|
|
using Game.MVVM.Model;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace Game
|
|
{
|
|
[UIType(UIType.HallSceneMainUI)]
|
|
public class HallSceneMainUI : UIBase
|
|
{
|
|
public HallSceneMainMenuView hallSceneMainMenuView;
|
|
|
|
public override void Init()
|
|
{
|
|
base.Init();
|
|
|
|
this.hallSceneMainMenuView = self.transform.FindChildDeep<HallSceneMainMenuView>("hallSceneMainMenuView");
|
|
|
|
this.hallSceneMainMenuView.BindingContext = new HallSceneMainMenuViewModel();
|
|
this.hallSceneMainMenuView.Reveal();
|
|
}
|
|
|
|
public void SetMenuItemData(List<MenuItem> items)
|
|
{
|
|
this.hallSceneMainMenuView.BindingContext.SetMenuItem(items);
|
|
}
|
|
}
|
|
} |