34 lines
848 B
C#
34 lines
848 B
C#
using System.Collections.Generic;
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using Assets.Sources.Core.DataBinding;
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using uMVVM.Sources.Infrastructure;
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namespace Game.MVVM.Model
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{
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public class HallSceneMainMenuViewModel : ViewModelBase
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{
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public readonly ObservableList<MenuItem> MenuItems = new ObservableList<MenuItem>();
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public override void OnStartReveal()
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{
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base.OnStartReveal();
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// this.MenuItems.Value = this.list;
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}
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public void SetMenuItem(List<MenuItem> items)
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{
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// for (var i = 0; i < this.MenuItems.Count; i++)
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// {
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// this.MenuItems.RemoveAt(0);
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// }
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//
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// foreach (var menuItem in items)
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// {
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// this.MenuItems.Add(menuItem);
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// }
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this.MenuItems.Value = items;
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}
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}
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} |