Frame/Assets/Scripts/Dinosaurs/Robot/Robot.cs

12 lines
277 B
C#

using Game.Pathfinding;
using UnityEngine;
namespace Game.Player
{
internal class Robot : Player
{
public Robot(string name, float jinBei, GameObject go, IBFSManager bfs, RoleType roleType) : base(name, jinBei, go, bfs, roleType)
{
}
}
}