Frame/Assets/Scripts/Event/Args/RoomJinBeiChangeEventArgs.cs

22 lines
580 B
C#

using Game.Player;
using Game.Room;
namespace Game
{
public class RoomJinBeiChangeEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(RoomJinBeiChangeEventArgs).GetHashCode();
public override int Id => EventId;
public IRoom room { get; }
public IPlayer player { get; }
public float jinBei { get; }
public RoomJinBeiChangeEventArgs(IRoom room, IPlayer player, float jinBei)
{
this.room = room;
this.player = player;
this.jinBei = jinBei;
}
}
}