Frame/Assets/Scripts/Event/Args/JinBeiSettlementEventArgs.cs

20 lines
536 B
C#

using System.Collections.Generic;
using Game.Player;
namespace Game
{
public class JinBeiSettlementEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(JinBeiSettlementEventArgs).GetHashCode();
public override int Id => EventId;
public List<IPlayer> players { get; }
public float jinbei { get; }
public JinBeiSettlementEventArgs(List<IPlayer> players, float jinbei)
{
this.players = players;
this.jinbei = jinbei;
}
}
}