Frame/Assets/Scripts/Event/Args/PlayerJinbeiChangeEventArgs.cs

18 lines
449 B
C#

using System;
namespace Game;
public class PlayerJinbeiChangeEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(PlayerJinbeiChangeEventArgs).GetHashCode();
public override int Id => EventId;
public float jinbei { get; }
public Action<bool> callback { get; }
public PlayerJinbeiChangeEventArgs(float jinbei, Action<bool> call = null)
{
this.jinbei = jinbei;
callback = call;
}
}