Frame/Assets/Scripts/UI/MVVM/ViewModel/GameSceneMainViewModel.cs

25 lines
670 B
C#

using System;
using uMVVM.Sources.Infrastructure;
namespace Game.MVVM.Model
{
public class GameSceneMainViewModel : ViewModelBase
{
public readonly BindableProperty<float> JinBei = new BindableProperty<float>();
public readonly BindableProperty<string> Message = new BindableProperty<string>();
public Action OnClickBack;
public Action OnClickHelp;
public Action<float> OnClickInvestment;
public void JinBeiChange(float jinBei)
{
this.JinBei.Value = jinBei;
}
public void MessageChange(string message)
{
this.Message.Value = message;
}
}
}