Frame/Assets/Scripts/UI/UILogic/HallSceneMainUI.cs

29 lines
776 B
C#

using System.Collections.Generic;
using Game.MVVM.Model;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Game
{
[UIType(UIType.HallSceneMainUI)]
public class HallSceneMainUI : UIBase
{
public HallSceneMainMenuView hallSceneMainMenuView;
public override void Init()
{
base.Init();
this.hallSceneMainMenuView = self.transform.FindChildDeep<HallSceneMainMenuView>("hallSceneMainMenuView");
this.hallSceneMainMenuView.BindingContext = new HallSceneMainMenuViewModel();
this.hallSceneMainMenuView.Reveal();
}
public void SetMenuItemData(List<MenuItem> items)
{
this.hallSceneMainMenuView.BindingContext.SetMenuItem(items);
}
}
}