using System.Collections.Generic; using Sirenix.OdinInspector.Editor; namespace Editor.GenResourcePathEditor { public class GenConfigEditor : OdinEditorWindow { [UnityEditor.MenuItem("Tool/ZC/GenConfigEditor")] private static void OpenWindow() { GetWindow().Show(); } public List storeItems = new List(); } [System.Serializable] public class MallStoreItem { public long id; public string name; public string icon; public string desc; public List data; } [System.Serializable] public class MallScrollItem { public long id; public string name; public string icon; public string desc; public int count; public MallItemMessage data; } [System.Serializable] public class MallItemMessage { } }