using System; using System.Collections.Generic; namespace Game.Data { public class S2C_BossStartAttack : PassiveResponse { public new S2C_BossStartAttackInfo data; public class S2C_BossStartAttackInfo { public string lunId; public int attack_count; public int attack_seconds; public DateTime attack_time; public int[] attack_room; public List roomList = new List(); } } }