using uMVVM.Sources.Infrastructure; using UnityEngine.UI; namespace Game.MVVM.Model { public class GameSceneHelpView : UnityGuiView { public Button btnBack; protected override void OnInitialize() { base.OnInitialize(); this.btnBack.onClick.AddListener(this.ClickBack); } private void ClickBack() { this.BindingContext.OnClickBack?.Invoke(); } } }