using System; using System.Collections.Generic; using Assets.Sources.Core.DataBinding; using uMVVM.Sources.Infrastructure; namespace Game.MVVM.Model { public class HallSceneMallViewModel : ViewModelBase { public readonly ObservableList MallItems = new ObservableList(); public readonly ObservableList StoreItems = new ObservableList(); public Action OnClickBack; public override void OnStartReveal() { base.OnStartReveal(); // this.MallItems.Value = this.mallList; // this.StoreItems.Value = this.storeList; } public void SetMallItem(List items) { this.MallItems.Value = items; } public void SetStoreItem(List items) { this.StoreItems.Value = items; } } }