|
|
|
@ -5,87 +5,12 @@
|
|
|
|
|
</component>
|
|
|
|
|
<component name="ChangeListManager">
|
|
|
|
|
<list default="true" id="d018256f-8250-4025-b60e-7cdf03f0e7e0" name="Changes" comment="">
|
|
|
|
|
<change afterPath="$PROJECT_DIR$/Assets/Scripts/UI/UILogic/GlobalStrongTipsUI.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/.idea/.idea.TestF/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.TestF/.idea/workspace.xml" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/伏龙阁.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/伏龙阁.prefab" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/先祖大厅.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/先祖大厅.prefab" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/圣龙残骸.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/圣龙残骸.prefab" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/天池遗址.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/天池遗址.prefab" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/杂物室.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/杂物室.prefab" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/沙慕龙阁.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/沙慕龙阁.prefab" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/英雄圣殿.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/英雄圣殿.prefab" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/训练堂.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/GameRes/Prefabs/Room/训练堂.prefab" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/GameRes/Prefabs/UI/GlobalTipsUI.prefab" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/GameRes/Prefabs/UI/GlobalTipsUI.prefab.meta" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Init.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Init.unity" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/AssetConstPath/AssetPathConst.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/AssetConstPath/AssetPathConst.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Data/Response/S2C_Balance.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Data/Response/S2C_Balance.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Dinosaurs/Boss/IBossManager.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Dinosaurs/Boss/IBossManager.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Dinosaurs/DinosaursGameManager.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Dinosaurs/DinosaursGameManager.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Dinosaurs/Room/RoomInfo.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Dinosaurs/Room/RoomInfo.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Game.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Game.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Helper/CommonHelper.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Helper/CommonHelper.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Log/Log.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Log/Log.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Network/SocketManager.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Network/SocketManager.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/NetworkTest.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Test/NetworkTest.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/NetworkTest.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Test/NetworkTest.cs.meta" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Procedure/Logic/GameSceneLogicProcedure.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Procedure/Logic/GameSceneLogicProcedure.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Test.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Test/Test.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Test.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Test/Test.cs.meta" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/MVVM/View/GameSceneMainView.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/UI/MVVM/View/GameSceneMainView.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/MVVM/View/GlobalTipsView.cs" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/MVVM/View/GlobalTipsView.cs.meta" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/MVVM/ViewModel/GameSceneMainViewModel.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/UI/MVVM/ViewModel/GameSceneMainViewModel.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/MVVM/ViewModel/GlobalTipsUIViewModel.cs" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/MVVM/ViewModel/GlobalTipsUIViewModel.cs.meta" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/UILogic/GameSceneMainUI.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/UI/UILogic/GameSceneMainUI.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/UILogic/GlobalTipsUI.cs" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/UILogic/GlobalTipsUI.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/UI/UILogic/GlobalStrongTipsUI.cs.meta" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/UILogic/InputNameUI.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/UI/UILogic/InputNameUI.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/UIType.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/UI/UIType.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/4e59e2bd9898a60ac6f34a83b294b143.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/4e59e2bd9898a60ac6f34a83b294b143.bundle.meta" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/668352bfa2f427863b0b136f58f0d5b5.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/668352bfa2f427863b0b136f58f0d5b5.bundle.meta" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/8fb41250decb653756535901c4cbb85b.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/8fb41250decb653756535901c4cbb85b.bundle.meta" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/PackageManifest_DefaultPackage.version" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/PackageManifest_DefaultPackage.version" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/PackageManifest_DefaultPackage_2024-04-27-1036.bytes" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/PackageManifest_DefaultPackage_2024-04-27-1036.bytes.meta" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/PackageManifest_DefaultPackage_2024-04-27-1036.hash" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/PackageManifest_DefaultPackage_2024-04-27-1036.hash.meta" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/acc6d507260420deaf2249f60b8441b6.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/yoo/DefaultPackage/acc6d507260420deaf2249f60b8441b6.bundle.meta" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/0fcdb1f7e47b46662e2ce6a0555441d9.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/24faa8c8dab37ef2ad69ed0f7ad38126.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/38f126c3049ce63d988083fef666a174.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/4cc947fd9b21e43a443ba995ae0e2f8d.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/4e59e2bd9898a60ac6f34a83b294b143.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/668352bfa2f427863b0b136f58f0d5b5.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/6e493c6dd41ebe160a1dc4e699fc5f1e.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/8fb41250decb653756535901c4cbb85b.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/99da34fb6ff0d8471c19d33110d6ec5a.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/BuildReport_DefaultPackage_2024-04-27-1036.json" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/OutputCache" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/OutputCache.manifest" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/PackageManifest_DefaultPackage.version" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/PackageManifest_DefaultPackage_2024-04-27-1036.bytes" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/PackageManifest_DefaultPackage_2024-04-27-1036.hash" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/PackageManifest_DefaultPackage_2024-04-27-1036.json" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/a138473dc0a7159424a9f5a869d00ef6.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/2024-04-27-1036/acc6d507260420deaf2249f60b8441b6.bundle" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/OutputCache" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/OutputCache" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/OutputCache.manifest" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/OutputCache.manifest" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_room.bundle" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_room.bundle" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_room.bundle.manifest" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_room.bundle.manifest" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_ui.bundle" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_ui.bundle" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_ui.bundle.manifest" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_ui.bundle.manifest" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_ui_item.bundle" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_ui_item.bundle" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_ui_item.bundle.manifest" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_prefabs_ui_item.bundle.manifest" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_scene.bundle" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_scene.bundle" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_scene.bundle.manifest" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/OutputCache/defaultpackage_assets_gameres_scene.bundle.manifest" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/Simulate/PackageManifest_DefaultPackage_Simulate.bytes" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/Simulate/PackageManifest_DefaultPackage_Simulate.bytes" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/Simulate/PackageManifest_DefaultPackage_Simulate.hash" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/Simulate/PackageManifest_DefaultPackage_Simulate.hash" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/Simulate/PackageManifest_DefaultPackage_Simulate.json" beforeDir="false" afterPath="$PROJECT_DIR$/Bundles/Android/DefaultPackage/Simulate/PackageManifest_DefaultPackage_Simulate.json" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Procedure/Logic/GameSceneSettlementProcedure.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Procedure/Logic/GameSceneSettlementProcedure.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Procedure/Logic/LoadingHallSceneProcedure.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Procedure/Logic/LoadingHallSceneProcedure.cs" afterDir="false" />
|
|
|
|
|
</list>
|
|
|
|
|
<option name="SHOW_DIALOG" value="false" />
|
|
|
|
|
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
|
|
|
@ -305,7 +230,7 @@
|
|
|
|
|
<workItem from="1714871290863" duration="12362000" />
|
|
|
|
|
<workItem from="1714956257218" duration="16430000" />
|
|
|
|
|
<workItem from="1714976694732" duration="9489000" />
|
|
|
|
|
<workItem from="1714987550786" duration="1088000" />
|
|
|
|
|
<workItem from="1714987550786" duration="2275000" />
|
|
|
|
|
</task>
|
|
|
|
|
<servers />
|
|
|
|
|
</component>
|
|
|
|
@ -378,32 +303,6 @@
|
|
|
|
|
</properties>
|
|
|
|
|
<option name="timeStamp" value="72" />
|
|
|
|
|
</line-breakpoint>
|
|
|
|
|
<line-breakpoint enabled="true" type="DotNet Breakpoints">
|
|
|
|
|
<url>file://$PROJECT_DIR$/Assets/Scripts/UI/UILogic/GlobalWeakTipsUI.cs</url>
|
|
|
|
|
<line>26</line>
|
|
|
|
|
<properties documentPath="D:\UnityProject\TestF\Assets\Scripts\UI\UILogic\GlobalWeakTipsUI.cs" initialLine="26" containingFunctionPresentation="Method 'OnClose'">
|
|
|
|
|
<startOffsets>
|
|
|
|
|
<option value="662" />
|
|
|
|
|
</startOffsets>
|
|
|
|
|
<endOffsets>
|
|
|
|
|
<option value="709" />
|
|
|
|
|
</endOffsets>
|
|
|
|
|
</properties>
|
|
|
|
|
<option name="timeStamp" value="78" />
|
|
|
|
|
</line-breakpoint>
|
|
|
|
|
<line-breakpoint enabled="true" type="DotNet Breakpoints">
|
|
|
|
|
<url>file://$PROJECT_DIR$/Assets/Scripts/UI/UILogic/GlobalWeakTipsUI.cs</url>
|
|
|
|
|
<line>31</line>
|
|
|
|
|
<properties documentPath="D:\UnityProject\TestF\Assets\Scripts\UI\UILogic\GlobalWeakTipsUI.cs" initialLine="31" containingFunctionPresentation="Method 'ShowTips'">
|
|
|
|
|
<startOffsets>
|
|
|
|
|
<option value="788" />
|
|
|
|
|
</startOffsets>
|
|
|
|
|
<endOffsets>
|
|
|
|
|
<option value="831" />
|
|
|
|
|
</endOffsets>
|
|
|
|
|
</properties>
|
|
|
|
|
<option name="timeStamp" value="79" />
|
|
|
|
|
</line-breakpoint>
|
|
|
|
|
</breakpoints>
|
|
|
|
|
</breakpoint-manager>
|
|
|
|
|
</component>
|
|
|
|
|