Frame/Assets/Scripts/Event/Args/BossStartMoveEventArgs.cs

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namespace Game
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{
/// <summary>
/// boss开始行动了
/// </summary>
public class BossStartMoveEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(BossStartMoveEventArgs).GetHashCode();
public override int Id => EventId;
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public bool isMoveing { get; }
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public BossStartMoveEventArgs(bool isMoveing)
{
this.isMoveing = isMoveing;
}
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}
}