35 lines
922 B
C#
35 lines
922 B
C#
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using System;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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namespace Game
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{
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public class Test : MonoBehaviour
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{
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public Transform tr;
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private void Update()
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{
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if (Input.GetKeyDown(KeyCode.A))
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{
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var go = ResourceManager.Instance.LoadGameObjectSync(@"player");
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// var go = ResourceManager.Instance.LoadGameObject_MMM(@"hh");
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go.name = "123";
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}
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if (Input.GetKeyDown(KeyCode.D))
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{
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//
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// ResourceManager.Instance.Release("hh");
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//
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// CommonHelper.FindChildDeep<Image>(tr, "imag");
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// Debug.Log("找到此组件l");
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//
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ResourceManager.Instance.LoadSceneAsync("Game", LoadSceneMode.Additive);
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}
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}
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}
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}
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