18 lines
338 B
C#
18 lines
338 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace Assets.Sources.Core.Log
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{
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public class FileContentWriter:IContentWriter
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{
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public void Write(string message)
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{
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//IO
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Debug.Log("File Log!:{0}"+message);
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}
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}
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}
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