12 lines
277 B
C#
12 lines
277 B
C#
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using Game.Pathfinding;
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using UnityEngine;
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namespace Game.Player
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{
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internal class Robot : Player
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{
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public Robot(string name, float jinBei, GameObject go, IBFSManager bfs, RoleType roleType) : base(name, jinBei, go, bfs, roleType)
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{
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}
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}
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}
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