Frame/Assets/Editor/GenResourcePathEditor/GenConfigEditor.cs

18 lines
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using System.Collections.Generic;
using Game.MVVM.Model;
using Sirenix.OdinInspector.Editor;
namespace Editor.GenResourcePathEditor
{
public class GenConfigEditor : OdinEditorWindow
{
[UnityEditor.MenuItem("Tool/ZC/GenConfigEditor")]
private static void OpenWindow()
{
GetWindow<GenConfigEditor>().Show();
}
public List<MallStoreItem> storeItems = new List<MallStoreItem>();
public List<MallScrollItem> scrollItems = new List<MallScrollItem>();
}
}