Frame/Assets/Scripts/Event/Args/PlayerJinBeiChange_ToMainUI...

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using Game.Player;
namespace Game
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{
public class PlayerJinBeiChange_ToMainUIEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(PlayerJinBeiChange_ToMainUIEventArgs).GetHashCode();
public override int Id => EventId;
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public IPlayer player { get; }
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public PlayerJinBeiChange_ToMainUIEventArgs(IPlayer player)
{
this.player = player;
}
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}
}