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using Game.Player;
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2024-04-11 16:44:25 +08:00
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namespace Game
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{
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public class PlayerJinBeiChange_ToMainUIEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(PlayerJinBeiChange_ToMainUIEventArgs).GetHashCode();
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public override int Id => EventId;
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public IPlayer player { get; }
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2024-04-11 16:44:25 +08:00
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public PlayerJinBeiChange_ToMainUIEventArgs(IPlayer player)
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{
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this.player = player;
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}
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2024-04-10 16:18:32 +08:00
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}
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}
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