23 lines
692 B
C#
23 lines
692 B
C#
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namespace Game
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{
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class GameSceneLogicProcedure : ProcedureBase
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{
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public override void OnEnter()
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{
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base.OnEnter();
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// UniTask.Create(async () =>
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// {
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// await ResourceManager.Instance.LoadSceneAsync(SceneType.Game.ToString());
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// EventManager.Instance.FireNow(this,new LoadingGameSceneFinishEventArgs(true));
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// });
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}
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public override void OnLeave()
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{
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base.OnLeave();
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// UIManager.Instance.ShowUI(UIType.GameSceneMainUI);
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// ProcedureManager.Instance.ChangeProcedure(ProcedureType.GameSceneLogicProcedure);
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}
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}
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}
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