2024-04-04 23:51:14 +08:00
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using UnityEngine;
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2024-04-11 16:44:25 +08:00
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namespace Game.Pathfinding
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{
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2024-04-11 16:44:25 +08:00
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public class WayPoint
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{
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2024-04-11 16:44:25 +08:00
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public Vector3 position { get; private set; }
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public WayPoint(Vector3 position)
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{
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this.position = position;
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}
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2024-04-04 23:51:14 +08:00
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}
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}
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